Commit c162d5b4 authored by Petr Mladek's avatar Petr Mladek

printk: Hide console waiter logic into helpers

The commit ("printk: Add console owner and waiter logic to load balance
console writes") made vprintk_emit() and console_unlock() even more
complicated.

This patch extracts the new code into 3 helper functions. They should
help to keep it rather self-contained. It will be easier to use and
maintain.

This patch just shuffles the existing code. It does not change
the functionality.

Link: http://lkml.kernel.org/r/20180112160837.GD24497@linux.suse
Cc: akpm@linux-foundation.org
Cc: linux-mm@kvack.org
Cc: Cong Wang <xiyou.wangcong@gmail.com>
Cc: Dave Hansen <dave.hansen@intel.com>
Cc: Johannes Weiner <hannes@cmpxchg.org>
Cc: Mel Gorman <mgorman@suse.de>
Cc: Michal Hocko <mhocko@kernel.org>
Cc: Vlastimil Babka <vbabka@suse.cz>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Jan Kara <jack@suse.cz>
Cc: Mathieu Desnoyers <mathieu.desnoyers@efficios.com>
Cc: Tetsuo Handa <penguin-kernel@I-love.SAKURA.ne.jp>
Cc: rostedt@home.goodmis.org
Cc: Byungchul Park <byungchul.park@lge.com>
Cc: Tejun Heo <tj@kernel.org>
Cc: Pavel Machek <pavel@ucw.cz>
Cc: linux-kernel@vger.kernel.org
Reviewed-by: default avatarSteven Rostedt (VMware) <rostedt@goodmis.org>
Acked-by: default avatarSergey Senozhatsky <sergey.senozhatsky@gmail.com>
Signed-off-by: default avatarPetr Mladek <pmladek@suse.com>
parent dbdda842
......@@ -86,15 +86,8 @@ EXPORT_SYMBOL_GPL(console_drivers);
static struct lockdep_map console_lock_dep_map = {
.name = "console_lock"
};
static struct lockdep_map console_owner_dep_map = {
.name = "console_owner"
};
#endif
static DEFINE_RAW_SPINLOCK(console_owner_lock);
static struct task_struct *console_owner;
static bool console_waiter;
enum devkmsg_log_bits {
__DEVKMSG_LOG_BIT_ON = 0,
__DEVKMSG_LOG_BIT_OFF,
......@@ -1550,6 +1543,146 @@ SYSCALL_DEFINE3(syslog, int, type, char __user *, buf, int, len)
return do_syslog(type, buf, len, SYSLOG_FROM_READER);
}
/*
* Special console_lock variants that help to reduce the risk of soft-lockups.
* They allow to pass console_lock to another printk() call using a busy wait.
*/
#ifdef CONFIG_LOCKDEP
static struct lockdep_map console_owner_dep_map = {
.name = "console_owner"
};
#endif
static DEFINE_RAW_SPINLOCK(console_owner_lock);
static struct task_struct *console_owner;
static bool console_waiter;
/**
* console_lock_spinning_enable - mark beginning of code where another
* thread might safely busy wait
*
* This basically converts console_lock into a spinlock. This marks
* the section where the console_lock owner can not sleep, because
* there may be a waiter spinning (like a spinlock). Also it must be
* ready to hand over the lock at the end of the section.
*/
static void console_lock_spinning_enable(void)
{
raw_spin_lock(&console_owner_lock);
console_owner = current;
raw_spin_unlock(&console_owner_lock);
/* The waiter may spin on us after setting console_owner */
spin_acquire(&console_owner_dep_map, 0, 0, _THIS_IP_);
}
/**
* console_lock_spinning_disable_and_check - mark end of code where another
* thread was able to busy wait and check if there is a waiter
*
* This is called at the end of the section where spinning is allowed.
* It has two functions. First, it is a signal that it is no longer
* safe to start busy waiting for the lock. Second, it checks if
* there is a busy waiter and passes the lock rights to her.
*
* Important: Callers lose the lock if there was a busy waiter.
* They must not touch items synchronized by console_lock
* in this case.
*
* Return: 1 if the lock rights were passed, 0 otherwise.
*/
static int console_lock_spinning_disable_and_check(void)
{
int waiter;
raw_spin_lock(&console_owner_lock);
waiter = READ_ONCE(console_waiter);
console_owner = NULL;
raw_spin_unlock(&console_owner_lock);
if (!waiter) {
spin_release(&console_owner_dep_map, 1, _THIS_IP_);
return 0;
}
/* The waiter is now free to continue */
WRITE_ONCE(console_waiter, false);
spin_release(&console_owner_dep_map, 1, _THIS_IP_);
/*
* Hand off console_lock to waiter. The waiter will perform
* the up(). After this, the waiter is the console_lock owner.
*/
mutex_release(&console_lock_dep_map, 1, _THIS_IP_);
return 1;
}
/**
* console_trylock_spinning - try to get console_lock by busy waiting
*
* This allows to busy wait for the console_lock when the current
* owner is running in specially marked sections. It means that
* the current owner is running and cannot reschedule until it
* is ready to lose the lock.
*
* Return: 1 if we got the lock, 0 othrewise
*/
static int console_trylock_spinning(void)
{
struct task_struct *owner = NULL;
bool waiter;
bool spin = false;
unsigned long flags;
if (console_trylock())
return 1;
printk_safe_enter_irqsave(flags);
raw_spin_lock(&console_owner_lock);
owner = READ_ONCE(console_owner);
waiter = READ_ONCE(console_waiter);
if (!waiter && owner && owner != current) {
WRITE_ONCE(console_waiter, true);
spin = true;
}
raw_spin_unlock(&console_owner_lock);
/*
* If there is an active printk() writing to the
* consoles, instead of having it write our data too,
* see if we can offload that load from the active
* printer, and do some printing ourselves.
* Go into a spin only if there isn't already a waiter
* spinning, and there is an active printer, and
* that active printer isn't us (recursive printk?).
*/
if (!spin) {
printk_safe_exit_irqrestore(flags);
return 0;
}
/* We spin waiting for the owner to release us */
spin_acquire(&console_owner_dep_map, 0, 0, _THIS_IP_);
/* Owner will clear console_waiter on hand off */
while (READ_ONCE(console_waiter))
cpu_relax();
spin_release(&console_owner_dep_map, 1, _THIS_IP_);
printk_safe_exit_irqrestore(flags);
/*
* The owner passed the console lock to us.
* Since we did not spin on console lock, annotate
* this as a trylock. Otherwise lockdep will
* complain.
*/
mutex_acquire(&console_lock_dep_map, 0, 1, _THIS_IP_);
return 1;
}
/*
* Call the console drivers, asking them to write out
* log_buf[start] to log_buf[end - 1].
......@@ -1760,56 +1893,8 @@ asmlinkage int vprintk_emit(int facility, int level,
* semaphore. The release will print out buffers and wake up
* /dev/kmsg and syslog() users.
*/
if (console_trylock()) {
if (console_trylock_spinning())
console_unlock();
} else {
struct task_struct *owner = NULL;
bool waiter;
bool spin = false;
printk_safe_enter_irqsave(flags);
raw_spin_lock(&console_owner_lock);
owner = READ_ONCE(console_owner);
waiter = READ_ONCE(console_waiter);
if (!waiter && owner && owner != current) {
WRITE_ONCE(console_waiter, true);
spin = true;
}
raw_spin_unlock(&console_owner_lock);
/*
* If there is an active printk() writing to the
* consoles, instead of having it write our data too,
* see if we can offload that load from the active
* printer, and do some printing ourselves.
* Go into a spin only if there isn't already a waiter
* spinning, and there is an active printer, and
* that active printer isn't us (recursive printk?).
*/
if (spin) {
/* We spin waiting for the owner to release us */
spin_acquire(&console_owner_dep_map, 0, 0, _THIS_IP_);
/* Owner will clear console_waiter on hand off */
while (READ_ONCE(console_waiter))
cpu_relax();
spin_release(&console_owner_dep_map, 1, _THIS_IP_);
printk_safe_exit_irqrestore(flags);
/*
* The owner passed the console lock to us.
* Since we did not spin on console lock, annotate
* this as a trylock. Otherwise lockdep will
* complain.
*/
mutex_acquire(&console_lock_dep_map, 0, 1, _THIS_IP_);
console_unlock();
printk_safe_enter_irqsave(flags);
}
printk_safe_exit_irqrestore(flags);
}
}
return printed_len;
......@@ -1910,6 +1995,8 @@ static ssize_t msg_print_ext_header(char *buf, size_t size,
static ssize_t msg_print_ext_body(char *buf, size_t size,
char *dict, size_t dict_len,
char *text, size_t text_len) { return 0; }
static void console_lock_spinning_enable(void) { }
static int console_lock_spinning_disable_and_check(void) { return 0; }
static void call_console_drivers(const char *ext_text, size_t ext_len,
const char *text, size_t len) {}
static size_t msg_print_text(const struct printk_log *msg,
......@@ -2196,7 +2283,6 @@ void console_unlock(void)
static u64 seen_seq;
unsigned long flags;
bool wake_klogd = false;
bool waiter = false;
bool do_cond_resched, retry;
if (console_suspended) {
......@@ -2291,31 +2377,16 @@ void console_unlock(void)
* finish. This task can not be preempted if there is a
* waiter waiting to take over.
*/
raw_spin_lock(&console_owner_lock);
console_owner = current;
raw_spin_unlock(&console_owner_lock);
/* The waiter may spin on us after setting console_owner */
spin_acquire(&console_owner_dep_map, 0, 0, _THIS_IP_);
console_lock_spinning_enable();
stop_critical_timings(); /* don't trace print latency */
call_console_drivers(ext_text, ext_len, text, len);
start_critical_timings();
raw_spin_lock(&console_owner_lock);
waiter = READ_ONCE(console_waiter);
console_owner = NULL;
raw_spin_unlock(&console_owner_lock);
/*
* If there is a waiter waiting for us, then pass the
* rest of the work load over to that waiter.
*/
if (waiter)
break;
/* There was no waiter, and nothing will spin on us here */
spin_release(&console_owner_dep_map, 1, _THIS_IP_);
if (console_lock_spinning_disable_and_check()) {
printk_safe_exit_irqrestore(flags);
return;
}
printk_safe_exit_irqrestore(flags);
......@@ -2323,26 +2394,6 @@ void console_unlock(void)
cond_resched();
}
/*
* If there is an active waiter waiting on the console_lock.
* Pass off the printing to the waiter, and the waiter
* will continue printing on its CPU, and when all writing
* has finished, the last printer will wake up klogd.
*/
if (waiter) {
WRITE_ONCE(console_waiter, false);
/* The waiter is now free to continue */
spin_release(&console_owner_dep_map, 1, _THIS_IP_);
/*
* Hand off console_lock to waiter. The waiter will perform
* the up(). After this, the waiter is the console_lock owner.
*/
mutex_release(&console_lock_dep_map, 1, _THIS_IP_);
printk_safe_exit_irqrestore(flags);
/* Note, if waiter is set, logbuf_lock is not held */
return;
}
console_locked = 0;
/* Release the exclusive_console once it is used */
......
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